Welcome to the Guild Policies page. Here, you'll find guidelines for guild-related activities and events. Remember to check back occasionally, as these guidelines stand to change in the future.
DAILY ACTIVITIES & RAID TICKETS
Finishing your Daily Activities and making 600/600 Raid Tickets each day is encouraged, but not required. By finishing your Daily Activities, however, you should make at least 400/600 per day. If you have questions about how to achieve either, please visit our Guilding 101 page. The more Raid Tickets we produce as a guild, the more raids we can launch and, in turn, the more rewards we'll earn. At the end of the day, aren't we all in it for the money?
PIT RAIDS (HEROIC)
We follow a standard 24hr Zero Damage Rule, +1/2hr for any player with a squad capable of soloing the raid. For detailed information about the ZDR, please visit our ZDR page, complete with step by step instructions.
Don't be our Jar Jar Binks! If you break the ZDR, you're essentially harming your guildmates. So, failure to follow the ZDR will result in:
1) First Offense: Friendly reminder from an Officer
2) Second Offense: Warning from Zoj, your GL
3) Third Offense: Deathtroopers remove you from the guild
Pit Raid start times are listed in the Guild Raid Times on the tortc server.
TANK TAKEDOWN
HAATs require that we all work together as a team, to finish the event. This requires real-time coordination. Commands for a given HAAT will be given on Discord and in-game. When a HAAT is launched, make sure you look for those commands. If you're not sure about what you should do, then by all means ask an Officer. Or Lobot. That guy knows everything.
TERRITORY WARS & TERRITORY BATTLES
Participation in these events is strongly encouraged, since the rewards are the same for every participant in the guild, no matter their level of experience. When you do participate in these events, please follow the posted commands. Failure to do so will give Admiral Ackbar a coronary.
Seriously, though, Rogue Actions during these events can become problematic, especially during Territory Wars, which require a degree of strategic planning. Play smart and always look for posted commands first.
REMOVALS
We practice a 72hr inactive kick. If you plan to go dark for more than 3 days, then please either post a notification on the leave of absence channel on Discord, or inform an Officer directly. If you disappear without a word, your guildmates will begin to wonder if Boba Fett finally caught up with you.
PLAYER PROFILES
Constructing a swgoh.gg player profile is encouraged. Go to: swgohh.gg --> Create a swgohh.gg account --> Sync --> Collection Sync
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